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Melodyne DNA is finally here!




The new Melodyne - just arrived in BETA!

So the long awaited DNA is finally here.
Looking at videos on the Celemony website, there are a number of remarkable features in the new program.
But for those that have been in the technology wilderness for a while, or those new to the game - what are we talking about?

Well here it is in a nutshell...

Human beings are not perfect. They sing and perform a little out of tune or out of time sometimes... or both, or a little more than a little... so blandly, Melodyne is the tool to help you straighten out recordings that need a bit of help. But it is SO much more than that. Melodyne (in its previous incarnation) allowed you to change the formant (or timbre) of a sound - so make yourself Barry White or the Chipmunks without changing the pitch of the note. It lets you add or subtrack vibrato, change the drift of pitches that waiver within their duration and it even lets you add slide or glide inbetween notes - as well as letting you correct rhythmic problems, changing the volume level of individual notes and a host of other features which allowed creative uses like building solos and parts that the original player didn't come up with, building backing vocal takes from single vocals and many others. These features spawned new instruments like the "Liquid" series of phrase based material that you are given a melodyne interface to edit.

Now enter the new version:

Previously all of this was only possible on monophonic material - meaning that you could edit a voice, or a single instrument, or even a polyphonic sound source providing you wanted to edit the whole sound or chord in one go - so a chord was seen as one "blob" (in melodyne language). This meant that if you had a recording of a band, but the guitarist was out of tune, it was just tough. Not any more! Now a polyphonic recording can be separated out into individual instruments and individual notes of each instrument - meaning that you could just choose the G string of the guitar in the band after the recording is in the can - for example!

Now it's not quite as simple as that, as there is a whole host of potential issues that melodyne has to deal with, like overtones for example - which involve you as the editor deciding whether a note is a real note, or an overtone that melodyne is hearing as a real note (or vice versa). The guys at Celemony have thought this carefully through and given you options to add these or remove them at will and even change whole parts from major to minor with just a button click.

Also available (if you have used this before you'll know how good this will be) is a new copy and paste function and the ability in the plugin version (there are standalone and plugin versions for Mac and PC in all formats) to play the part from within the plug in - which wasn't previously possible.

So - I'm sold... i think... I haven't played with the BETA version yet - which is about as long overdue as an England one day cricket victory, but you can be assured - if i can get it to do half of the things shown on the sample videos, it's going to be a fun Autumn!!!

More details can be found here:

http://www.celemony.com/cms/

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